Showing posts from category: CG/VFX

Geoboil XP+TFD

Based on Inlifethrill’s version of Simon Fiedler’s Geoboil v1, v2. I replaced the TP matterwaves node with an X-Particles system and added some TurbulenceFD for the heck of it. I used the Physical Renderer. Not Octane (No VWM Support , yet) Not Arnold… Unfortunately I haven’t learned them yet. It’s on my list. Thanks to…

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A Rather Short History of (believable) CG Characters in Movies

lnrdshelby does a nice job of briefly summarizing the history of CG characters in motion pictures.

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